Yet Another Graphomaniacs Compendium
Tuesday, April 19, 2011

Crossing over comics and interactive fiction, at first sight, seems to make sense. Your room description becomes the caption and the picture in the frame. Your speech and that of other characters can become speech bubbles. Interactive color - based highlighting can indicate a valid or invalid response as you type. Possibly even an inline popup suggesting alternatives can get round the vocablulary problem. Your past moves would appear in previous panels which you could go back and review. There are quite a lot of fun games you could play with the whole concept.

The central problem, is, of course - verbs. Your rich verb/adverb/ajective set is reduced to pointing and clicking. Possibly double click and pie menus would give you some verb choice. I can think of quite a few things I could do with this setup...yet there's something magical about interacting with the computer in text and having it understand you.

"TAKE RED APPLE AND QUICKLY GIVE IT TO THE MAGIC PONY.".
WHICH APPLE DO YOU MEAN THE BIG RED APPLE OR THE SMALL RED APPLE?

Arrgh.

posted by John Connors at
Tuesday, April 19, 2011

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A miscellany of topics that intersest me: deaf culture, game design, politics as soap opera, the cyborg condition and the experience of learning to hear again. Other topics presented are speculative fiction and imaginary cities. There are appearences of snippets of work in progress, public rants, pointless posts and Mish the Mouse.




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