Yet Another Graphomaniacs Compendium
Saturday, April 23, 2005

Shrydar Goes Mad


Madness Down Under! Shrydar, my ex-lead programmer is going quietly insane - he thinks he can get more colour out of a c64 by coding pixels close together to produce a controlled moire - effect. If he can get an effect he can consistently reproduce on different tellies, I'll eat my hat...


Actually, maybe he's not so mad - the system he's working with is completely deterministic - everything in the C64 runs off the same clock - and of course, all colour tellies have to reproduce the same colours from the same signal..this is going to be an interesting one to watch..

posted by John Connors at
Saturday, April 23, 2005

1 Comments:

Thanks for the edit - your second paragraph sums up my expectations quite well. However, it may be hat eating time on my part; cf my most recent entry.

The c64 is not quite as deterministic as I expected. Not the end of the world, but certainly a complication I could really do without.

c.

By Anonymous shrydar, at 10:46 am  

Post a Comment

The Journal



A miscellany of topics that intersest me: deaf culture, game design, politics as soap opera, the cyborg condition and the experience of learning to hear again. Other topics presented are speculative fiction and imaginary cities. There are appearences of snippets of work in progress, public rants, pointless posts and Mish the Mouse.




The Writer

A lower middle class cyborg living an innocous life in a suburban village near Newcastle On Tyne, in the United Kingdom. Mostly autobiographical and creative notes posts and musings on the topic du jour.


Archives

05/01/2001 - 06/01/2001
06/01/2001 - 07/01/2001
07/01/2001 - 08/01/2001
08/01/2001 - 09/01/2001
09/01/2001 - 10/01/2001
11/01/2001 - 12/01/2001
12/01/2001 - 01/01/2002
01/01/2002 - 02/01/2002
02/01/2002 - 03/01/2002
03/01/2002 - 04/01/2002
04/01/2002 - 05/01/2002
05/01/2002 - 06/01/2002
06/01/2002 - 07/01/2002
07/01/2002 - 08/01/2002
08/01/2002 - 09/01/2002
09/01/2002 - 10/01/2002
10/01/2002 - 11/01/2002
11/01/2002 - 12/01/2002
12/01/2002 - 01/01/2003
01/01/2003 - 02/01/2003
03/01/2003 - 04/01/2003
05/01/2003 - 06/01/2003
06/01/2003 - 07/01/2003
07/01/2003 - 08/01/2003
08/01/2003 - 09/01/2003
09/01/2003 - 10/01/2003
11/01/2003 - 12/01/2003
12/01/2003 - 01/01/2004
01/01/2004 - 02/01/2004
02/01/2004 - 03/01/2004
06/01/2004 - 07/01/2004
07/01/2004 - 08/01/2004
09/01/2004 - 10/01/2004
10/01/2004 - 11/01/2004
11/01/2004 - 12/01/2004
12/01/2004 - 01/01/2005
01/01/2005 - 02/01/2005
02/01/2005 - 03/01/2005
04/01/2005 - 05/01/2005
05/01/2005 - 06/01/2005
07/01/2005 - 08/01/2005
08/01/2005 - 09/01/2005
09/01/2005 - 10/01/2005
10/01/2005 - 11/01/2005
11/01/2005 - 12/01/2005
01/01/2006 - 02/01/2006
02/01/2006 - 03/01/2006
05/01/2006 - 06/01/2006
07/01/2006 - 08/01/2006
08/01/2006 - 09/01/2006
09/01/2006 - 10/01/2006
12/01/2006 - 01/01/2007
01/01/2007 - 02/01/2007
02/01/2007 - 03/01/2007
08/01/2007 - 09/01/2007
09/01/2007 - 10/01/2007
12/01/2007 - 01/01/2008
06/01/2008 - 07/01/2008
08/01/2008 - 09/01/2008
01/01/2010 - 02/01/2010
04/01/2011 - 05/01/2011
09/01/2012 - 10/01/2012
10/01/2012 - 11/01/2012


Links

Videogame Theory

Apolyton

Game Matters

Common Ground Sign Dance

Krazy Kat Theatre

Computing for Poets

The Langauge Construction Kit

Lemonodor: mostly Lisp

Twisted Matrix

Christopher Jam

Shrydars Blog

Linux Game Development Centre

Starlines

The Rise and Fall of My First Novel

Real Writers Bounce

Mela (designer of this blog)

CyberTarp

Mish The Mouse's Blog

Listed on BlogShares

News Feeds

atom feed

Technorati

Blogroll


Adverts



Powered by Blogger

Designed by mela | Image from stock.xchng | Image hosted by CyberTarp