Tuesday, August 06, 2002
Deadlock
I have done a little more work on Deadlock. At last I have a client and server that talk to each other. The multiplayer game code always seems more like magic than any other aspect of coding. Lo! Computer shall talk unto computer. And what will they say..? I will write up a short tutorial about the SDL net. library as there doesn't seem to be much useful documentation on using it.
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